Stacey Bennett
PIXO VR Royal Oak, Michigan, US
About Us
PIXO VR has been building groundbreaking digital experiences since 2009. CEO Sean Hurwitz founded the company based on a belief in the power of technology to unlock human potential and realize limitless possibilities. In our early years, PIXO had one of the first apps in the Apple iPad Store and early titles in the burgeoning video game space.
With the arrival of the Oculus, Virtual Reality announced its viability for business and consumer markets. Presented with the opportunity, Hurwitz knew it was time to act.
Assembling a truly all-star team of talent — award-winning graphic artists, pioneering VR engineers, and AAA-game designers — Hurwitz and the new PIXO VR got to work.
Head of Product Development, Ben Mazza, immediately recognized the need for, and value of this technology — not just for entertainment, but for enterprise. Using the logic involved in gaming combined with custom world building, Mazza and the design and development team set out to create fully immersive, photo-realistic training environments for high-stakes industries for whom physical training would prove too costly, difficult, or dangerous.
Today, PIXO VR is innovating cutting edge software solutions for verticals such as construction, manufacturing, heavy industry, energy and utilities, and public safety that provide a better way to train and learn, leading to dramatic improvements in performance, collaboration, efficiency, and safety.